Searched refs:loading_animation_timer_ (Results 1 – 4 of 4) sorted by relevance
673 if (ShouldShowWindowIcon() && !loading_animation_timer_.IsRunning()) in UpdateTitleBar()688 if (!loading_animation_timer_.IsRunning()) { in UpdateLoadingAnimations()691 loading_animation_timer_.Start( in UpdateLoadingAnimations()696 if (loading_animation_timer_.IsRunning()) { in UpdateLoadingAnimations()698 loading_animation_timer_.Stop(); in UpdateLoadingAnimations()
664 base::RepeatingTimer<BrowserView> loading_animation_timer_; variable
687 loading_animation_timer_.Stop(); in Close()750 if (!loading_animation_timer_.IsRunning()) { in UpdateLoadingAnimations()752 loading_animation_timer_.Start( in UpdateLoadingAnimations()757 if (loading_animation_timer_.IsRunning()) { in UpdateLoadingAnimations()758 loading_animation_timer_.Stop(); in UpdateLoadingAnimations()
470 base::RepeatingTimer<BrowserWindowGtk> loading_animation_timer_; variable