Searched refs:mFileId (Results 1 – 1 of 1) sorted by relevance
288 mFileId = open(fullpath, O_RDWR | O_CREAT, 0666); in textureStore()289 if ( mFileId == -1 ) { in textureStore()294 if (-1 == lseek(mFileId, TEXTURE_STORE_SIZE-1, SEEK_SET)) { in textureStore()300 if (-1 == write(mFileId, &end, 1)) { in textureStore()306 PROT_READ | PROT_WRITE, MAP_PRIVATE, mFileId, 0); in textureStore()319 COM_CloseFile(mFileId); in ~textureStore()363 int mFileId; member in textureStore