Searched refs:mHitReactComponent (Results 1 – 1 of 1) sorted by relevance
31 private HitReactionComponent mHitReactComponent; field in NPCComponent91 mHitReactComponent = null; in reset()248 if (mHitReactComponent != null) { in executeCommand()250 mHitReactComponent.setSpawnGameEventOnHit( in executeCommand()260 mHitReactComponent.setSpawnGameEventOnHit(HitType.INVALID, 0, 0); in executeCommand()479 mHitReactComponent = hitReact; in setHitReactionComponent()