Searched refs:m_cachedOpacity (Results 1 – 2 of 2) sorted by relevance
572 m_cachedOpacity = -1; in setupDrawing()737 m_cachedOpacity = -1; // reset cache for variable shared by multiple programs in drawQuadInternal()746 if (m_cachedOpacity != opacity) { in drawQuadInternal()748 m_cachedOpacity = opacity; in drawQuadInternal()
237 GLfloat m_cachedOpacity; variable