Searched refs:m_clipRects (Results 1 – 2 of 2) sorted by relevance
399 ClipRects* clipRects() const { return m_clipRects; } in clipRects()701 ClipRects* m_clipRects; // Cached clip rects used when painting and hit testing. variable
158 , m_clipRects(0) in RenderLayer()240 ASSERT(!m_clipRects); in ~RenderLayer()3374 if (m_clipRects) { in scrollTo()3389 m_clipRects = parentLayer->clipRects(); in scrollTo()3391 m_clipRects = new (renderer()->renderArena()) ClipRects(clipRects); in scrollTo()3392 m_clipRects->ref(); in scrollTo()3698 if (!m_clipRects) in scrollTo()3709 if (m_clipRects) { in scrollTo()3710 m_clipRects->deref(renderer()->renderArena()); in scrollTo()3711 m_clipRects = 0; in scrollTo()