Searched refs:m_depthStencilBuffer (Results 1 – 11 of 11) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 71 if (m_depthStencilBuffer) { in clear() 72 m_context->deleteRenderbuffer(m_depthStencilBuffer); in clear() 73 m_depthStencilBuffer = 0; in clear() 113 if (!m_depthStencilBuffer) in resizeDepthStencil() 114 m_depthStencilBuffer = m_context->createRenderbuffer(); in resizeDepthStencil() 115 m_context->bindRenderbuffer(GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil() 120 …FER, GraphicsContext3D::STENCIL_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil() 121 …UFFER, GraphicsContext3D::DEPTH_ATTACHMENT, GraphicsContext3D::RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil()
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D | DrawingBuffer.h | 129 Platform3DObject m_depthStencilBuffer; variable
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
D | GraphicsContext3DGtk.cpp | 61 , m_depthStencilBuffer(0) in GraphicsContext3D() 86 ::glGenRenderbuffersEXT(1, &m_depthStencilBuffer); in GraphicsContext3D() 134 ::glDeleteRenderbuffersEXT(1, &m_depthStencilBuffer); in ~GraphicsContext3D()
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D | DrawingBufferGtk.cpp | 46 , m_depthStencilBuffer(0) in DrawingBuffer()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | DrawingBufferChromium.cpp | 84 , m_depthStencilBuffer(0) in DrawingBuffer() 196 desc->fStencilBits = (m_depthStencilBuffer || m_stencilBuffer) ? 8 : 0; in getGrPlatformSurfaceDesc()
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/external/webkit/Source/WebCore/platform/graphics/gpu/qt/ |
D | DrawingBufferQt.cpp | 44 , m_depthStencilBuffer(0) in DrawingBuffer()
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
D | GraphicsContext3DMac.mm | 98 , m_depthStencilBuffer(0) 188 ::glGenRenderbuffersEXT(1, &m_depthStencilBuffer); 237 ::glDeleteRenderbuffersEXT(1, &m_depthStencilBuffer);
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/external/webkit/Source/WebCore/platform/graphics/gpu/mac/ |
D | DrawingBufferMac.mm | 49 , m_depthStencilBuffer(0)
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | GraphicsContext3DOpenGL.cpp | 243 ::glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, m_depthStencilBuffer); in reshape() 246 …ufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); in reshape() 248 …rbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, m_depthStencilBuffer); in reshape()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | GraphicsContext3D.h | 913 GC3Duint m_depthStencilBuffer; variable
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 21522 Unify m_multisampleDepthStencilBuffer with m_depthStencilBuffer. 22864 Unify m_multisampleDepthStencilBuffer with m_depthStencilBuffer.
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