Searched refs:m_doFullRepaint (Results 1 – 3 of 3) sorted by relevance
101 bool needsFullRepaint() const { return m_doFullRepaint; } in needsFullRepaint()364 bool m_doFullRepaint; variable
218 m_doFullRepaint = true; in reset()903 m_doFullRepaint = !subtree && (m_firstLayout || toRenderView(root)->printing()); in layout()937 m_doFullRepaint = true; in layout()984 if (m_doFullRepaint) in layout()987 layer->updateLayerPositions((m_doFullRepaint ? 0 : RenderLayer::CheckForRepaint) in layout()
45591 …m_doFullRepaint boolean is set. This will flush out any ports that aren't just invalidating the w…