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Searched refs:m_drawCount (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/tests/
DTreeManager_test.cpp51 , m_drawCount(0) in TestLayer()
57 double m_drawCount; member in WebCore::TestLayer
60 m_drawCount++; in drawGL()
86 , m_drawCount(0) in TestLayerAndroid()
91 , m_drawCount(testLayer.m_drawCount) in TestLayerAndroid()
97 double m_drawCount; member in WebCore::TestLayerAndroid
100 m_drawCount++; in drawGL()
171 ASSERT_EQ(layer.m_drawCount, 0); in TEST_F()
180 ASSERT_EQ(layer.m_drawCount, 1); // verify layer drawn in TEST_F()
235 ASSERT_EQ(firstLayer->m_drawCount, 1); in TEST_F()
[all …]
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DTile.h133 unsigned long long drawCount() { return m_drawCount; } in drawCount()
179 unsigned long long m_drawCount; variable
DTile.cpp61 , m_drawCount(0) in Tile()
97 m_drawCount = TilesManager::instance()->getDrawGLCount(); in setContents()
99 m_drawCount--; // deprioritize expanded painting region in setContents()