Searched refs:m_drawCount (Results 1 – 3 of 3) sorted by relevance
51 , m_drawCount(0) in TestLayer()57 double m_drawCount; member in WebCore::TestLayer60 m_drawCount++; in drawGL()86 , m_drawCount(0) in TestLayerAndroid()91 , m_drawCount(testLayer.m_drawCount) in TestLayerAndroid()97 double m_drawCount; member in WebCore::TestLayerAndroid100 m_drawCount++; in drawGL()171 ASSERT_EQ(layer.m_drawCount, 0); in TEST_F()180 ASSERT_EQ(layer.m_drawCount, 1); // verify layer drawn in TEST_F()235 ASSERT_EQ(firstLayer->m_drawCount, 1); in TEST_F()[all …]
133 unsigned long long drawCount() { return m_drawCount; } in drawCount()179 unsigned long long m_drawCount; variable
61 , m_drawCount(0) in Tile()97 m_drawCount = TilesManager::instance()->getDrawGLCount(); in setContents()99 m_drawCount--; // deprioritize expanded painting region in setContents()