Searched refs:m_drawOpacity (Results 1 – 8 of 8) sorted by relevance
121 float drawOpacity() const { return m_drawOpacity; } in drawOpacity()122 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } in setDrawOpacity()183 float m_drawOpacity; variable
76 , m_drawOpacity(0) in CCLayerImpl()
164 void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } in setDrawOpacity()165 float drawOpacity() { return m_drawOpacity; } in drawOpacity()343 float m_drawOpacity; variable
815 onDraw(canvas, m_drawOpacity, 0, style); in drawCanvas()
82 float m_drawOpacity; variable
137 … m_contentRect.width(), m_contentRect.height(), m_drawOpacity, in drawSurface()
622 renderSurface->m_drawOpacity = drawLayer->opacity(); in updatePropertiesAndRenderSurfaces()624 renderSurface->m_drawOpacity *= drawLayer->superlayer()->drawOpacity(); in updatePropertiesAndRenderSurfaces()853 m_defaultRenderSurface->m_drawOpacity = 1; in copyOffscreenTextureToDisplay()
408 stream->writeScalar(layer->m_drawOpacity); in serializeLayer()525 layer->m_drawOpacity = stream->readScalar(); in deserializeLayer()