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Searched refs:m_drawTransform (Results 1 – 12 of 12) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
DCCLayerImpl.cpp209 …ts << m_drawTransform.m11() << ", " << m_drawTransform.m12() << ", " << m_drawTransform.m13() << "… in dumpLayerProperties()
210 …ts << m_drawTransform.m21() << ", " << m_drawTransform.m22() << ", " << m_drawTransform.m23() << "… in dumpLayerProperties()
211 …ts << m_drawTransform.m31() << ", " << m_drawTransform.m32() << ", " << m_drawTransform.m33() << "… in dumpLayerProperties()
212 …ts << m_drawTransform.m41() << ", " << m_drawTransform.m42() << ", " << m_drawTransform.m43() << "… in dumpLayerProperties()
DCCLayerImpl.h136 const TransformationMatrix& drawTransform() const { return m_drawTransform; } in drawTransform()
137 void setDrawTransform(const TransformationMatrix& matrix) { m_drawTransform = matrix; } in setDrawTransform()
189 TransformationMatrix m_drawTransform; variable
/external/webkit/Source/WebCore/platform/graphics/android/layers/
DLayerAndroid.cpp125 m_drawTransform = layer.m_drawTransform; in LayerAndroid()
274 if (m_drawTransform.hasPerspective()) { in addDirtyArea()
285 TilesManager::instance()->shader()->rectInViewCoord(m_drawTransform, layerSize); in addDirtyArea()
406 m_drawTransform.makeIdentity(); in updateLocalTransformAndClip()
408 m_drawTransform = parentMatrix; in updateLocalTransformAndClip()
411 m_drawTransform.translate3d(position.x(), in updateLocalTransformAndClip()
417 m_drawTransform.translate3d(originX + position.x(), in updateLocalTransformAndClip()
420 m_drawTransform.multiply(m_transform); in updateLocalTransformAndClip()
421 m_drawTransform.translate3d(-originX, in updateLocalTransformAndClip()
426 m_drawTransformUnfudged = m_drawTransform; in updateLocalTransformAndClip()
[all …]
DVideoLayerAndroid.cpp80 &m_drawTransform, &rect); in showPreparingAnimation()
84 TransformationMatrix addRotation = m_drawTransform; in showPreparingAnimation()
140 &m_drawTransform, &rect); in drawGL()
161 &m_drawTransform, &innerRect); in drawGL()
173 shader->drawVideoLayerQuad(m_drawTransform, surfaceMatrix, in drawGL()
192 shader->drawVideoLayerQuad(m_drawTransform, matrix, in drawGL()
DMediaLayer.cpp75 TransformationMatrix m = m_drawTransform; in drawGL()
82 m_mediaTexture->draw(m, m_drawTransform, mediaBounds); in drawGL()
DLayerAndroid.h173 …void setDrawTransform(const TransformationMatrix& transform) { m_drawTransform = m_drawTransformUn… in setDrawTransform()
174 virtual const TransformationMatrix* drawTransform() const { return &m_drawTransform; } in drawTransform()
307 TransformationMatrix m_drawTransform; variable
DCanvasLayer.cpp207 GL_LINEAR, LayerQuad, &m_drawTransform, &rect); in drawGL()
/external/webkit/Source/WebCore/platform/graphics/chromium/
DRenderSurfaceChromium.h66 TransformationMatrix drawTransform() const { return m_drawTransform; } in drawTransform()
83 TransformationMatrix m_drawTransform; variable
DRenderSurfaceChromium.cpp74 FloatRect drawableContentRect = m_drawTransform.mapRect(localContentRect); in drawableContentRect()
161 drawSurface(m_maskLayer, m_drawTransform); in draw()
DLayerRendererChromium.cpp718 …rawMatrix = drawLayer->renderSurface() ? drawLayer->renderSurface()->m_drawTransform : drawLayer->… in updatePropertiesAndRenderSurfaces()
785 renderSurface->m_drawTransform = renderSurface->m_originTransform; in updatePropertiesAndRenderSurfaces()
786 …renderSurface->m_drawTransform.translate3d(surfaceCenter.x() + centerOffsetDueToClipping.width(), … in updatePropertiesAndRenderSurfaces()
850 m_defaultRenderSurface->m_drawTransform.makeIdentity(); in copyOffscreenTextureToDisplay()
851 …m_defaultRenderSurface->m_drawTransform.translate3d(0.5 * m_defaultRenderSurface->m_contentRect.wi… in copyOffscreenTextureToDisplay()
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
DSurface.cpp151 m_drawTransform = transform; in addLayer()
152 m_drawTransform.translate3d(-rect.x(), -rect.y(), 0); in addLayer()
387 GLUtils::toSkMatrix(matrix, m_drawTransform); in paint()
491 return &m_drawTransform; in drawTransform()
DSurface.h85 TransformationMatrix m_drawTransform; variable