Searched refs:m_dy (Results 1 – 4 of 4) sorted by relevance
39 , m_dy(dy) in FEOffset()60 return m_dy; in dy()65 m_dy = dy; in setDy()72 paintRect.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy)); in determineAbsolutePaintRect()94 drawingRegion.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy)); in apply()
52 float m_dy; variable
46 , m_dy(0) in SVGTextLayoutEngine()68 y = m_y + m_dy; in updateCharacerPositionIfNeeded()71 m_dy = 0; in updateCharacerPositionIfNeeded()109 m_dy = dy; in updateRelativePositionAdjustmentsIfNeeded()112 m_dy += dy; in updateRelativePositionAdjustmentsIfNeeded()119 m_dy = dy; in updateRelativePositionAdjustmentsIfNeeded()533 m_textPathCurrentOffset += m_dy - kerning; in layoutTextOnLineOrPath()534 m_dy = 0; in layoutTextOnLineOrPath()549 yOrientationShift += m_dy - baselineShift; in layoutTextOnLineOrPath()592 y += m_dy; in layoutTextOnLineOrPath()[all …]
92 float m_dy; variable