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Searched refs:m_entersound (Results 1 – 2 of 2) sorted by relevance

/external/quake/quake/src/QW/client/
Dmenu.c85 qboolean m_entersound; // play after drawing a frame, so caching variable
247 m_entersound = true; in M_ToggleMenu_f()
287 m_entersound = true; in M_Menu_Main_f()
332 m_entersound = true; in M_Main_Key()
373 m_entersound = true; in M_Menu_Options_f()
574 m_entersound = true; in M_Options_Key()
675 m_entersound = true; in M_Menu_Keys_f()
842 m_entersound = true; in M_Menu_Video_f()
868 m_entersound = true; in M_Menu_Help_f()
890 m_entersound = true; in M_Help_Key()
[all …]
/external/quake/quake/src/WinQuake/
Dmenu.cpp88 qboolean m_entersound; // play after drawing a frame, so caching variable
247 m_entersound = true; in M_ToggleMenu_f()
287 m_entersound = true; in M_Menu_Main_f()
332 m_entersound = true; in M_Main_Key()
370 m_entersound = true; in M_Menu_SinglePlayer_f()
411 m_entersound = true; in M_SinglePlayer_Key()
476 m_entersound = true; in M_Menu_Load_f()
491 m_entersound = true; in M_Menu_Save_f()
615 m_entersound = true; in M_Menu_MultiPlayer_f()
660 m_entersound = true; in M_MultiPlayer_Key()
[all …]