Searched refs:m_grContext (Results 1 – 6 of 6) sorted by relevance
45 : m_grContext(0) in GaneshContext()63 if (!m_grContext) in getGrContext()64 m_grContext = GrContext::Create(kOpenGL_Shaders_GrEngine, 0); in getGrContext()65 return m_grContext; in getGrContext()70 if (m_grContext) in flush()71 m_grContext->flush(); in flush()
51 GrContext* m_grContext; variable
91 , m_grContext(0) in DrawingBuffer()139 if (m_grContext) in publishToPlatformLayer()140 m_grContext->flush(0); in publishToPlatformLayer()174 m_grContext = context; in setGrContext()
102 , m_grContext(0) in SharedGraphicsContext3D()122 GrSafeUnref(m_grContext); in ~SharedGraphicsContext3D()471 if (!m_grContext) { in grContext()472 m_grContext = GrContext::CreateGLShaderContext(); in grContext()473 m_grContext->setTextureCacheLimits(maxTextureCacheCount, maxTextureCacheBytes); in grContext()475 return m_grContext; in grContext()
149 GrContext* m_grContext; variable
174 GrContext* m_grContext; variable