Searched refs:m_hasVisibleContent (Results 1 – 3 of 3) sorted by relevance
172 , m_hasVisibleContent(false) in RenderLayer()200 m_hasVisibleContent = renderer->style()->visibility() == VISIBLE; in RenderLayer()337 if (m_hasVisibleContent) { in updateLayerPositions()536 if (m_hasVisibleContent == b && !m_visibleContentStatusDirty) in setHasVisibleContent()539 m_hasVisibleContent = b; in setHasVisibleContent()540 if (m_hasVisibleContent) { in setHasVisibleContent()553 parent()->childVisibilityChanged(m_hasVisibleContent); in setHasVisibleContent()592 if (child->m_hasVisibleContent || child->m_hasVisibleDescendant) { in updateVisibilityStatus()602 m_hasVisibleContent = true; in updateVisibilityStatus()605 m_hasVisibleContent = false; in updateVisibilityStatus()[all …]
355 bool hasVisibleContent() const { return m_hasVisibleContent; } in hasVisibleContent()722 bool m_hasVisibleContent : 1; variable
15409 Test m_hasVisibleContent instead of renderer()->style()->visibility().