Searched refs:m_highEndGfx (Results 1 – 2 of 2) sorted by relevance
82 if (!m_highEndGfx) in getMaxTextureAllocation()90 , m_highEndGfx(false) in TilesManager()387 m_highEndGfx = highEnd; in setHighEndGfx()392 return m_highEndGfx; in highEndGfx()455 m_queue = new TransferQueue(m_useMinimalMemory && !m_highEndGfx); in transferQueue()
178 bool m_highEndGfx; variable