Searched refs:m_inputBuffer (Results 1 – 12 of 12) sorted by relevance
59 : m_inputBuffer(InputBufferSize) in RealtimeAnalyser()77 m_inputBuffer.zero(); in reset()109 …bool isDestinationGood = m_writeIndex < m_inputBuffer.size() && m_writeIndex + framesToProcess <= … in writeInput()120 memcpy(m_inputBuffer.data() + m_writeIndex, source, sizeof(float) * framesToProcess); in writeInput()156 float* inputBuffer = m_inputBuffer.data(); in doFFTAnalysis()269 …bool isInputBufferGood = m_inputBuffer.size() == InputBufferSize && m_inputBuffer.size() > fftSize; in getByteTimeDomainData()274 float* inputBuffer = m_inputBuffer.data(); in getByteTimeDomainData()
45 AudioBuffer* inputBuffer() { return m_inputBuffer.get(); } in inputBuffer()51 RefPtr<AudioBuffer> m_inputBuffer; variable
43 , m_inputBuffer(inputBuffer) in AudioProcessingEvent()
83 AudioFloatArray m_inputBuffer;
44 , m_inputBuffer(fftSize) // 2nd half of buffer is always zeroed in FFTConvolver()55 float* inputP = m_inputBuffer.data(); in process()58 …bool isCopyGood1 = sourceP && inputP && m_readWriteIndex + framesToProcess <= m_inputBuffer.size(); in process()82 m_frame.doFFT(m_inputBuffer.data()); in process()
66 , m_inputBuffer(InputBufferSize) in ReverbConvolver()161 int writeIndex = m_inputBuffer.writeIndex(); in backgroundThreadEntry()193 m_inputBuffer.write(source, framesToProcess); in process()225 m_inputBuffer.reset(); in reset()
75 , m_inputBuffer(m_blockSize + m_kernelSize) // See input buffer layout above. in SincResampler()144 ASSERT(m_inputBuffer.size() >= m_blockSize + m_kernelSize); in process()148 float* r0 = m_inputBuffer.data() + m_kernelSize / 2; in process()149 float* r1 = m_inputBuffer.data(); in process()
60 ReverbInputBuffer* inputBuffer() { return &m_inputBuffer; } in inputBuffer()73 ReverbInputBuffer m_inputBuffer; variable
51 m_inputBuffer.resize(kBufferSize + 2); in Biquad()131 double* inputP = m_inputBuffer.data(); in processFast()181 double* inputP = m_inputBuffer.data(); in reset()
71 AudioFloatArray m_inputBuffer; variable
60 AudioFloatArray m_inputBuffer; variable
92 AudioDoubleArray m_inputBuffer; variable