Searched refs:m_keySplines (Results 1 – 2 of 2) sorted by relevance
150 parseKeySplines(attr->value(), m_keySplines); in parseMappedAttribute()395 ASSERT(splineIndex < m_keySplines.size()); in calculatePercentForSpline()396 UnitBezier bezier = m_keySplines[splineIndex]; in calculatePercentForSpline()422 ASSERT(m_keySplines.size() == m_keyPoints.size() - 1); in calculatePercentFromKeyPoints()482 ASSERT(m_keySplines.size() == m_values.size() - 1); in currentValuesForValuesAnimation()501 unsigned splinesCount = m_keySplines.size() + 1; in startedActiveInterval()526 … (calcMode != CalcModeSpline || ((m_keySplines.size() && (m_keySplines.size() == m_values.size() -… in startedActiveInterval()
117 Vector<UnitBezier> m_keySplines; variable