Searched refs:m_lastRadius (Results 1 – 1 of 1) sorted by relevance
57 , m_lastRadius(0) in ScratchBuffer()85 m_lastRadius = radius; in setLastShadowValues()96 m_lastRadius = radius; in setLastInsetShadowValues()107 …return m_lastRadius == radius && m_lastColor == color && m_lastColorSpace == colorSpace && shadowR… in matchesLastShadow()114 …return m_lastRadius == radius && m_lastColor == color && m_lastColorSpace == colorSpace && m_lastI… in matchesLastInsetShadow()140 m_lastRadius = 0; in clearScratchBuffer()151 float m_lastRadius; member in WebCore::ScratchBuffer