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Searched refs:m_lightSource (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/filters/
DFELighting.cpp48 , m_lightSource(lightSource) in FELighting()
185m_lightSource->updatePaintingData(paintingData, lightX, lightY, static_cast<float>(data.pixels->ge… in inlineSetPixel()
242 if (!m_lightSource) in drawLighting()
256 m_lightSource->initPaintingData(paintingData); in drawLighting()
427 if (m_lightSource->type() == LS_POINT) { in drawInteriorPixels()
429 PointLightSource* pointLightSource = static_cast<PointLightSource*>(m_lightSource.get()); in drawInteriorPixels()
434 } else if (m_lightSource->type() == LS_SPOT) { in drawInteriorPixels()
436 SpotLightSource* spotLightSource = static_cast<SpotLightSource*>(m_lightSource.get()); in drawInteriorPixels()
454 ASSERT(m_lightSource.type == LS_DISTANT); in drawInteriorPixels()
DFEDiffuseLighting.cpp117 return m_lightSource.get(); in lightSource()
122 m_lightSource = lightSource; in setLightSource()
DFESpecularLighting.cpp132 return m_lightSource.get(); in lightSource()
137 m_lightSource = lightSource; in setLightSource()
DFELighting.h88 RefPtr<LightSource> m_lightSource; variable