Searched refs:m_needsFullRepaint (Results 1 – 3 of 3) sorted by relevance
420 void setNeedsFullRepaint(bool f = true) { m_needsFullRepaint = f; }716 bool m_needsFullRepaint : 1; variable
169 , m_needsFullRepaint(false) in RenderLayer()351 if (m_needsFullRepaint) { in updateLayerPositions()366 m_needsFullRepaint = false; in updateLayerPositions()
39400 flag with a m_needsFullRepaint flag, which indicates that the layer needs39404 m_needsFullRepaint.