Searched refs:m_needsTransformUpdate (Results 1 – 10 of 10) sorted by relevance
35 , m_needsTransformUpdate(true) in RenderSVGTransformableContainer()43 bool needsUpdate = m_needsTransformUpdate; in calculateLocalTransform()46 m_needsTransformUpdate = false; in calculateLocalTransform()
51 , m_needsTransformUpdate(true) in RenderSVGImage()69 bool transformOrBoundariesUpdate = m_needsTransformUpdate || m_updateCachedRepaintRect; in layout()70 if (m_needsTransformUpdate) { in layout()72 m_needsTransformUpdate = false; in layout()
35 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } in setNeedsTransformUpdate()41 bool m_needsTransformUpdate : 1; variable
39 , m_needsTransformUpdate(true) in RenderSVGForeignObject()109 if (m_needsTransformUpdate) { in layout()111 m_needsTransformUpdate = false; in layout()
57 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } in setNeedsTransformUpdate()66 bool m_needsTransformUpdate : 1; variable
44 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } in setNeedsTransformUpdate()74 bool m_needsTransformUpdate : 1; variable
47 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } in setNeedsTransformUpdate()77 bool m_needsTransformUpdate : 1; variable
42 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } in setNeedsTransformUpdate()82 bool m_needsTransformUpdate : 1; variable
56 , m_needsTransformUpdate(true) in RenderSVGText()118 if (m_needsTransformUpdate) { in layout()121 m_needsTransformUpdate = false; in layout()
73 …, m_needsTransformUpdate(true) // default is true, so we grab a AffineTransform object once from S… in RenderSVGPath()121 if (m_needsTransformUpdate) { in layout()123 m_needsTransformUpdate = false; in layout()