Searched refs:m_none (Results 1 – 2 of 2) sorted by relevance
/external/quake/quake/src/QW/client/ |
D | menu.c | 26 enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_v… enumerator 257 m_state = m_none; in M_ToggleMenu_f() 313 m_state = m_none; in M_Main_Key() 581 m_state = m_none; in M_Options_Key() 984 m_state = m_none; in M_Quit_Key() 1131 if (m_state == m_none || key_dest != key_menu) in M_Draw() 1157 case m_none: in M_Draw() 1249 case m_none: in M_Keydown()
|
/external/quake/quake/src/WinQuake/ |
D | menu.cpp | 29 enum m_state_t {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_op… enumerator 257 m_state = m_none; in M_ToggleMenu_f() 313 m_state = m_none; in M_Main_Key() 542 m_state = m_none; in M_Load_Key() 581 m_state = m_none; in M_Save_Key() 1255 m_state = m_none; in M_Options_Key() 1539 m_state = m_none; in M_Menu_Help_f() 1666 m_state = (m_state_t) m_none; in M_Quit_Key() 1976 m_state = m_none; in M_SerialConfig_Key() 2334 m_state = m_none; in M_LanConfig_Key() [all …]
|