Searched refs:m_paintingInsideReflection (Results 1 – 2 of 2) sorted by relevance
604 bool paintingInsideReflection() const { return m_paintingInsideReflection; } in paintingInsideReflection()605 void setPaintingInsideReflection(bool b) { m_paintingInsideReflection = b; } in setPaintingInsideReflection()714 … bool m_paintingInsideReflection : 1; // A state bit tracking if we are painting inside a replica. variable
167 , m_paintingInsideReflection(false) in RenderLayer()2652 if (m_reflection && !m_paintingInsideReflection) { in scrollTo()2654 m_paintingInsideReflection = true; in scrollTo()2656 m_paintingInsideReflection = false; in scrollTo()2766 if (haveTransparency && m_usedTransparency && !m_paintingInsideReflection) { in scrollTo()