Searched refs:m_repaintCount (Results 1 – 4 of 4) sorted by relevance
333 int repaintCount() const { return m_repaintCount; } in repaintCount()334 int incrementRepaintCount() { return ++m_repaintCount; } in incrementRepaintCount()426 int m_repaintCount; variable
83 , m_repaintCount(0) in GraphicsLayer()
232 m_repaintCount = 0; in reset()1551 if (m_repaintCount == cRepaintRectUnionThreshold) { in repaintContentRectangle()1558 if (m_repaintCount < cRepaintRectUnionThreshold) in repaintContentRectangle()1562 m_repaintCount++; in repaintContentRectangle()1658 m_repaintCount = 0; in doDeferredRepaints()1672 m_repaintCount = 0; in doDeferredRepaints()
409 unsigned m_repaintCount; variable