Searched refs:m_skipsDraw (Results 1 – 8 of 8) sorted by relevance
56 , m_skipsDraw(true) in VideoLayerChromium()108 m_skipsDraw = false; in updateCompositorResources()111 m_skipsDraw = true; in updateCompositorResources()121 m_skipsDraw = true; in updateCompositorResources()142 m_skipsDraw = true; in updateCompositorResources()165 videoLayer->setSkipsDraw(m_skipsDraw); in pushPropertiesTo()
45 , m_skipsDraw(false) in RenderSurfaceChromium()93 m_skipsDraw = true; in prepareContentsTexture()97 m_skipsDraw = false; in prepareContentsTexture()143 if (m_skipsDraw || !m_contentsTexture) in draw()
82 bool skipsDraw() const { return m_skipsDraw; } in skipsDraw()140 bool m_skipsDraw; variable
56 : m_skipsDraw(false) in LayerTilerChromium()200 if (contentRect.isEmpty() || m_skipsDraw) in invalidateRect()236 if (m_skipsDraw) in update()324 m_skipsDraw = true; in updateFromPixels()382 if (m_skipsDraw || !m_tiles.size()) in draw()
79 bool m_skipsDraw; variable
87 bool m_skipsDraw; variable
54 void setSkipsDraw(bool skipsDraw) { m_skipsDraw = skipsDraw; } in setSkipsDraw()67 bool m_skipsDraw; variable
80 if (m_skipsDraw) in draw()