Searched refs:m_textureID (Results 1 – 2 of 2) sorted by relevance
143 , m_textureID(0) in ShareableSurface()153 if (m_textureID) in ~ShareableSurface()154 glDeleteTextures(1, &m_textureID); in ~ShareableSurface()198 if (m_textureID) in textureID()199 return m_textureID; in textureID()204 glGenTextures(1, &m_textureID); in textureID()207 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, m_textureID); in textureID()211 return m_textureID; in textureID()
88 unsigned m_textureID; variable