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Searched refs:m_uniqueId (Results 1 – 7 of 7) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/layers/
DLayerAndroid.h225 int uniqueId() const { return m_uniqueId; } in uniqueId()
309 int m_uniqueId; variable
419 m_uniqueId(-1) in LayerAndroid()
422 int uniqueId() const { return m_uniqueId; } in uniqueId()
425 int m_uniqueId; variable
DAndroidAnimation.h64 int uniqueId() { return m_uniqueId; } in uniqueId()
77 int m_uniqueId; variable
DLayerAndroid.cpp62 m_uniqueId(++gUniqueId), in LayerAndroid()
92 m_uniqueId(layer.m_uniqueId), in LayerAndroid()
683 4*mergeState->depth, "", this, m_uniqueId, m_owningLayer, in assignSurfaces()
1013 dumper->writeIntVal("layerId", m_uniqueId); in dumpLayer()
1051 if (m_uniqueId == match) in findById()
DAndroidAnimation.cpp57 , m_uniqueId(++gUniqueId) in AndroidAnimation()
DBaseLayerAndroid.cpp58 m_uniqueId = BASE_UNIQUE_ID; in BaseLayerAndroid()
/external/webkit/Source/WebCore/workers/
DWorkerRunLoop.h64 unsigned long createUniqueId() { return ++m_uniqueId; } in createUniqueId()
90 unsigned long m_uniqueId; variable
DWorkerRunLoop.cpp93 , m_uniqueId(0) in WorkerRunLoop()