Searched refs:m_uniqueId (Results 1 – 7 of 7) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
D | LayerAndroid.h | 225 int uniqueId() const { return m_uniqueId; } in uniqueId() 309 int m_uniqueId; variable 419 m_uniqueId(-1) in LayerAndroid() 422 int uniqueId() const { return m_uniqueId; } in uniqueId() 425 int m_uniqueId; variable
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D | AndroidAnimation.h | 64 int uniqueId() { return m_uniqueId; } in uniqueId() 77 int m_uniqueId; variable
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D | LayerAndroid.cpp | 62 m_uniqueId(++gUniqueId), in LayerAndroid() 92 m_uniqueId(layer.m_uniqueId), in LayerAndroid() 683 4*mergeState->depth, "", this, m_uniqueId, m_owningLayer, in assignSurfaces() 1013 dumper->writeIntVal("layerId", m_uniqueId); in dumpLayer() 1051 if (m_uniqueId == match) in findById()
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D | AndroidAnimation.cpp | 57 , m_uniqueId(++gUniqueId) in AndroidAnimation()
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D | BaseLayerAndroid.cpp | 58 m_uniqueId = BASE_UNIQUE_ID; in BaseLayerAndroid()
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/external/webkit/Source/WebCore/workers/ |
D | WorkerRunLoop.h | 64 unsigned long createUniqueId() { return ++m_uniqueId; } in createUniqueId() 90 unsigned long m_uniqueId; variable
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D | WorkerRunLoop.cpp | 93 , m_uniqueId(0) in WorkerRunLoop()
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