Searched refs:m_usedTransparency (Results 1 – 3 of 3) sorted by relevance
711 … bool m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether variable
166 , m_usedTransparency(false) in RenderLayer()981 if (p->paintingDisabled() || (paintsWithTransparency(paintBehavior) && m_usedTransparency)) in beginTransparencyLayers()989 m_usedTransparency = true; in beginTransparencyLayers()2766 if (haveTransparency && m_usedTransparency && !m_paintingInsideReflection) { in scrollTo()2769 m_usedTransparency = false; in scrollTo()
1217 ASSERT(!m_owningLayer->m_usedTransparency); in paintIntoLayer()