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Searched refs:m_usedTransparency (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLayer.h711 … bool m_usedTransparency : 1; // Tracks whether we need to close a transparent layer, i.e., whether variable
DRenderLayer.cpp166 , m_usedTransparency(false) in RenderLayer()
981 if (p->paintingDisabled() || (paintsWithTransparency(paintBehavior) && m_usedTransparency)) in beginTransparencyLayers()
989 m_usedTransparency = true; in beginTransparencyLayers()
2766 if (haveTransparency && m_usedTransparency && !m_paintingInsideReflection) { in scrollTo()
2769 m_usedTransparency = false; in scrollTo()
DRenderLayerBacking.cpp1217 ASSERT(!m_owningLayer->m_usedTransparency); in paintIntoLayer()