Searched refs:m_webGLLayer (Results 1 – 2 of 2) sorted by relevance
161 m_webGLLayer.adoptNS([[WebGLLayer alloc] initWithGraphicsContext3D:this]);163 [m_webGLLayer.get() setName:@"WebGL Layer"];
461 CALayer* platformLayer() const { return reinterpret_cast<CALayer*>(m_webGLLayer.get()); } in platformLayer()892 RetainPtr<WebGLLayer> m_webGLLayer; variable