Searched refs:m_widgetUpdateSet (Results 1 – 6 of 6) sorted by relevance
1070 if (!m_widgetUpdateSet) in addWidgetToUpdate()1071 m_widgetUpdateSet.set(new RenderEmbeddedObjectSet); in addWidgetToUpdate()1073 m_widgetUpdateSet->add(object); in addWidgetToUpdate()1078 if (!m_widgetUpdateSet) in removeWidgetToUpdate()1081 m_widgetUpdateSet->remove(object); in removeWidgetToUpdate()1965 ASSERT(m_widgetUpdateSet->contains(object)); in updateWidget()1992 if (m_nestedLayoutCount > 1 || !m_widgetUpdateSet || m_widgetUpdateSet->isEmpty()) in updateWidgets()1995 size_t size = m_widgetUpdateSet->size(); in updateWidgets()2000 RenderEmbeddedObjectSet::const_iterator end = m_widgetUpdateSet->end(); in updateWidgets()2001 for (RenderEmbeddedObjectSet::const_iterator it = m_widgetUpdateSet->begin(); it != end; ++it) { in updateWidgets()[all …]
361 OwnPtr<RenderEmbeddedObjectSet> m_widgetUpdateSet; variable
30783 …r before iterating of them, and deref() them at the end. Rather than checking the m_widgetUpdateSet
4086 after updateWidget(). Because m_widgetUpdateSet can be modified
28719 …ling updateWidget for some reason resulted in another widget being added to m_widgetUpdateSet, then
13643 Objects in the m_widgetUpdateSet are only ever RenderEmbeddedObjects.