Searched refs:m_willBeDestroyed (Results 1 – 1 of 1) sorted by relevance
38 void setWillBeDestroyed() { m_willBeDestroyed = true; } in setWillBeDestroyed()50 bool m_willBeDestroyed; member in NPPSetWindowCalledDuringDestruction59 , m_willBeDestroyed(false) in NPPSetWindowCalledDuringDestruction()77 if (m_willBeDestroyed) { in NPP_SetWindow()