Searched refs:m_zOrderListsDirty (Results 1 – 4 of 4) sorted by relevance
774 ASSERT(!layer->m_zOrderListsDirty);996 ASSERT(!layer->m_zOrderListsDirty);1159 ASSERT(!layer->m_zOrderListsDirty);
707 bool m_zOrderListsDirty : 1; variable
163 , m_zOrderListsDirty(true) in RenderLayer()3885 m_zOrderListsDirty = true; in scrollTo()3914 if (!isStackingContext() || !m_zOrderListsDirty) in scrollTo()3928 m_zOrderListsDirty = false; in scrollTo()3986 if ((isStackingContext() && m_zOrderListsDirty) || m_normalFlowListDirty) in scrollTo()
331 if (m_owningLayer->isStackingContext() && m_owningLayer->m_zOrderListsDirty) in updateGraphicsLayerGeometry()