Searched refs:mapString (Results 1 – 1 of 1) sorted by relevance
281 UnicodeString *mapString = new UnicodeString(); in build() local282 if (mapString == NULL) { in build()289 mapString->append(c); in build()291 U_ASSERT(mapString->length() >= 1); in build()295 SPUString *smapString = stringPool->addString(mapString, status); in build()