Searched refs:maskb (Results 1 – 1 of 1) sorted by relevance
376 Uint8 *mask, maskb; in SDL_DrawCursorFast() local398 maskb = *mask++; in SDL_DrawCursorFast()401 if ( maskb & 0x80 ) { in SDL_DrawCursorFast()404 maskb <<= 1; in SDL_DrawCursorFast()425 maskb = *mask++; in SDL_DrawCursorFast()428 if ( maskb & 0x80 ) { in SDL_DrawCursorFast()431 maskb <<= 1; in SDL_DrawCursorFast()452 maskb = *mask++; in SDL_DrawCursorFast()455 if ( maskb & 0x80 ) { in SDL_DrawCursorFast()458 maskb <<= 1; in SDL_DrawCursorFast()[all …]