Searched refs:maxcount (Results 1 – 4 of 4) sorted by relevance
/external/libvorbis/vq/ |
D | distribution.c | 95 long maxcount=0; in main() local 138 long maxcount=0,i,j; in main() local 140 if(countarray[i]>maxcount)maxcount=countarray[i]; in main() 144 int stars=rint(50./maxcount*countarray[ptr]); in main() 228 long maxcount=0,i,j; in main() local 230 if(countarray[i]>maxcount)maxcount=countarray[i]; in main() 235 int stars=rint(50./maxcount*countarray[i]); in main()
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/external/e2fsprogs/e2fsck/ |
D | dict.c | 60 #define maxcount dict_maxcount macro 255 dict_t *dict_create(dictcount_t maxcount, dict_comp_t comp) in dict_create() argument 265 new->maxcount = maxcount; in dict_create() 335 dict_t *dict_init(dict_t *dict, dictcount_t maxcount, dict_comp_t comp) in dict_init() argument 342 dict->maxcount = maxcount; in dict_init() 363 dict->maxcount = template->maxcount; in dict_init_like() 964 return dict->nodecount == dict->maxcount; in dict_isfull() 1063 assert (dict->nodecount < dict->maxcount); in dict_load_next()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.cpp | 2368 void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shade… in glGetAttachedShaders() argument 2371 program, maxcount, count, shaders); in glGetAttachedShaders() 2375 if (maxcount < 0) in glGetAttachedShaders() 2398 return programObject->getAttachedShaders(maxcount, count, shaders); in glGetAttachedShaders()
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei…
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