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Searched refs:maxplayers (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dmenu.cpp2547 int maxplayers; variable
2556 if (maxplayers == 0) in M_Menu_GameOptions_f()
2557 maxplayers = svs.maxclients; in M_Menu_GameOptions_f()
2558 if (maxplayers < 2) in M_Menu_GameOptions_f()
2559 maxplayers = svs.maxclientslimit; in M_Menu_GameOptions_f()
2580 M_Print (160, 56, va("%i", maxplayers) ); in M_GameOptions_Draw()
2699 maxplayers += dir; in M_NetStart_Change()
2700 if (maxplayers > svs.maxclientslimit) in M_NetStart_Change()
2702 maxplayers = svs.maxclientslimit; in M_NetStart_Change()
2706 if (maxplayers < 2) in M_NetStart_Change()
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