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Searched refs:min4 (Results 1 – 6 of 6) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DFloatQuad.cpp39 static inline float min4(float a, float b, float c, float d) in min4() function
79 float left = min4(m_p1.x(), m_p2.x(), m_p3.x(), m_p4.x()); in boundingBox()
80 float top = min4(m_p1.y(), m_p2.y(), m_p3.y(), m_p4.y()); in boundingBox()
DFloatRect.cpp152 T min4(const T& v1, const T& v2, const T& v3, const T& v4) in min4() function
177 float left = min4(p0.x(), p1.x(), p2.x(), p3.x()); in fitToPoints()
178 float top = min4(p0.y(), p1.y(), p2.y(), p3.y()); in fitToPoints()
/external/opencv/cv/src/
Dcvinpaint.cpp55 min4( float a, float b, float c, float d ) in min4() function
255 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), in icvCalcFMM()
297 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), in icvTeleaInpaintFMM()
410 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), in icvTeleaInpaintFMM()
531 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), in icvNSInpaintFMM()
622 dist = min4(FastMarching_solve(i-1,j,i,j-1,f,t), in icvNSInpaintFMM()
/external/llvm/test/Transforms/InstSimplify/
Dmaxmin.ll102 define i1 @min4(i32 %x, i32 %y) {
103 ; CHECK: @min4
/external/expat/lib/
Dxmltok.c1199 min4 = 0x10000 in XmlUtf8Encode() enumerator
1213 if (c < min4) { in XmlUtf8Encode()
/external/webkit/Source/WebCore/
DChangeLog-2009-06-1670785 (WebCore::min4):