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Searched refs:minlight (Results 1 – 8 of 8) sorted by relevance

/external/quake/quake/src/WinQuake/
Dr_surf.cpp66 float dist, rad, minlight; in R_AddDynamicLights() local
87 minlight = cl_dlights[lnum].minlight; in R_AddDynamicLights()
88 if (rad < minlight) in R_AddDynamicLights()
90 minlight = rad - minlight; in R_AddDynamicLights()
118 if (dist < minlight) in R_AddDynamicLights()
Dgl_rsurf.cpp72 float dist, rad, minlight; in R_AddDynamicLights() local
92 minlight = cl_dlights[lnum].minlight; in R_AddDynamicLights()
93 if (rad < minlight) in R_AddDynamicLights()
95 minlight = rad - minlight; in R_AddDynamicLights()
123 if (dist < minlight) in R_AddDynamicLights()
Dclient.h78 float minlight; // don't add when contributing less member
Dcl_main.cpp551 dl->minlight = 32; in CL_RelinkEntities()
/external/quake/quake/src/QW/client/
Dr_surf.c66 float dist, rad, minlight; in R_AddDynamicLights() local
87 minlight = cl_dlights[lnum].minlight; in R_AddDynamicLights()
88 if (rad < minlight) in R_AddDynamicLights()
90 minlight = rad - minlight; in R_AddDynamicLights()
118 if (dist < minlight) in R_AddDynamicLights()
Dgl_rsurf.c72 float dist, rad, minlight; in R_AddDynamicLights() local
92 minlight = cl_dlights[lnum].minlight; in R_AddDynamicLights()
93 if (rad < minlight) in R_AddDynamicLights()
95 minlight = rad - minlight; in R_AddDynamicLights()
123 if (dist < minlight) in R_AddDynamicLights()
Dclient.h124 float minlight; // don't add when contributing less member
Dcl_parse.c1081 dl->minlight = 32; in CL_MuzzleFlash()