Searched refs:musgraveData (Results 1 – 2 of 2) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | NoiseGenerator.java | 350 public float execute(MusgraveData musgraveData, float x, float y, float z) { in MusgraveFunction() argument 351 …t rmd, value = 1.0f, pwr = 1.0f, pwHL = (float) Math.pow(musgraveData.lacunarity, -musgraveData.h); in MusgraveFunction() 352 … NoiseFunction abstractNoiseFunc = noiseFunctions.get(Integer.valueOf(musgraveData.noisebasis)); in MusgraveFunction() 357 for (int i = 0; i < (int) musgraveData.octaves; ++i) { in MusgraveFunction() 360 x *= musgraveData.lacunarity; in MusgraveFunction() 361 y *= musgraveData.lacunarity; in MusgraveFunction() 362 z *= musgraveData.lacunarity; in MusgraveFunction() 364 rmd = (float) (musgraveData.octaves - Math.floor(musgraveData.octaves)); in MusgraveFunction() 374 public float execute(MusgraveData musgraveData, float x, float y, float z) { in MusgraveFunction() argument 376 float pwHL = (float) Math.pow(musgraveData.lacunarity, -musgraveData.h); in MusgraveFunction() [all …]
|
D | TextureGeneratorMusgrave.java | 71 MusgraveData musgraveData = new MusgraveData(tex); in generate() local 82 musgraveFunction = NoiseGenerator.musgraveFunctions.get(Integer.valueOf(musgraveData.stype)); in generate() 86 …texres.intensity = musgraveData.outscale * musgraveFunction.execute(musgraveData, texvec[0], texve… in generate()
|