Searched refs:nbLayersTexturesToAllocate (Results 1 – 1 of 1) sorted by relevance
144 int nbLayersTexturesToAllocate = m_currentLayerTextureCount - m_tilesTextures.size(); in allocateTextures() local146 nbLayersTexturesToAllocate, m_currentLayerTextureCount); in allocateTextures()148 for (int i = 0; i < nbLayersTexturesToAllocate; i++) { in allocateTextures()