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/external/jmonkeyengine/engine/src/core/com/jme3/shadow/
DShadowUtil.java110 float near_height; in updateFrustumPoints() local
116 near_height = ftop; in updateFrustumPoints()
117 near_width = near_height * ratio; in updateFrustumPoints()
121 near_height = depthHeightRatio * near; in updateFrustumPoints()
122 near_width = near_height * ratio; in updateFrustumPoints()
135 Vector3f nearUp = temp.set(up).multLocal(near_height).clone(); in updateFrustumPoints()