/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
D | IFrameContentLayerAndroid.cpp | 20 SkScalar newY = SkScalarPin(y, scrollBounds.y(), scrollBounds.height()); in scrollTo() local 22 if (newX == m_iframeScrollOffset.x() && newY == m_iframeScrollOffset.y()) in scrollTo() 25 newY = newY - m_iframeScrollOffset.y(); in scrollTo() 26 setScrollOffset(IntPoint(newX, newY)); in scrollTo()
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D | ScrollableLayerAndroid.cpp | 22 SkScalar newY = SkScalarPin(y, scrollBounds.y(), scrollBounds.height()); in scrollTo() local 24 if (newX == getScrollOffset().x() && newY == getScrollOffset().y()) in scrollTo() 26 setScrollOffset(IntPoint(newX, newY)); in scrollTo()
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/external/webkit/Source/WebCore/platform/graphics/ |
D | FloatPoint.cpp | 60 double newX, newY; in matrixTransform() local 61 transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); in matrixTransform() 62 return narrowPrecision(newX, newY); in matrixTransform() 67 double newX, newY; in matrixTransform() local 68 transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); in matrixTransform() 69 return narrowPrecision(newX, newY); in matrixTransform()
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/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/model/property/editor/presentation/ |
D | ButtonPropertyEditorPresentationImpl.java | 167 private static void setBounds(Control control, int newX, int newY, int newWidth, int newHeight) { in setBounds() argument 171 if (newY + newHeight < 0) { in setBounds() 177 if (newY > parentArea.height) { in setBounds() 196 control.setLocation(newX, newY); in setBounds() 201 control.setBounds(newX, newY, newWidth, newHeight); in setBounds()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | MovementComponent.java | 51 float newY = object.getPosition().y + offsetY; in update() local 55 object.getPosition().set(newX, newY); in update()
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D | InputGameInterface.java | 133 float newY; in update() local 137 newY = mDirectionalPad.getY() + (trackball.getY() * ROLL_FILTER * mMovementSensitivity); in update() 142 newY = oldY + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); in update() 145 mDirectionalPad.press(gameTime, newX, newY); in update()
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/external/jmonkeyengine/engine/src/android/com/jme3/input/android/ |
D | AndroidInput.java | 392 int newY; in generateEvents() local 409 newY = this.getHeight() - (int) event.getY(); in generateEvents() 411 newY = (int) event.getY(); in generateEvents() 417 btn = new MouseButtonEvent(0, true, newX, newY); in generateEvents() 427 btn = new MouseButtonEvent(0, false, newX, newY); in generateEvents() 440 dy = newY - lastY; in generateEvents() 445 … MouseMotionEvent mot = new MouseMotionEvent(newX, newY, dx, dy, 0, 0); in generateEvents() 449 lastY = newY; in generateEvents()
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/external/jmonkeyengine/engine/src/desktop/com/jme3/input/awt/ |
D | AwtMouseInput.java | 163 int newY = location.y; in update() local 171 lastEventY - newY, in update() 176 lastEventY = newY; in update()
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/external/skia/include/core/ |
D | SkRect.h | 166 void offsetTo(int32_t newX, int32_t newY) { in offsetTo() 168 fBottom += newY - fTop; in offsetTo() 170 fTop = newY; in offsetTo() 582 void offsetTo(SkScalar newX, SkScalar newY) { in offsetTo() 584 fBottom += newY - fTop; in offsetTo() 586 fTop = newY; in offsetTo()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Vector2f.java | 753 float newY = FastMath.sin(angle) * x + FastMath.cos(angle) * y; in rotateAroundOrigin() local 755 y = newY; in rotateAroundOrigin()
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/external/webkit/Source/WebCore/rendering/ |
D | RenderBox.cpp | 1510 int newY = y(); in repaintDuringLayoutIfMoved() local 1513 if (rect.x() != newX || rect.y() != newY) { in repaintDuringLayoutIfMoved() 1519 m_frameRect = IntRect(newX, newY, newWidth, newHeight); in repaintDuringLayoutIfMoved() 3190 int newY = yPos; in positionForPoint() local 3193 newY += y(); in positionForPoint() 3212 … return renderer->positionForCoordinates(xPos + newX - renderer->x(), yPos + newY - renderer->y()); in positionForPoint() 3251 …return closestRenderer->positionForCoordinates(newX - closestRenderer->x(), newY - closestRenderer… in positionForPoint()
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D | RenderBlock.cpp | 3395 int newY = 0; in newLine() local 3399 newY = lowestFloatLogicalBottom(FloatingObject::FloatLeft); in newLine() 3402 newY = lowestFloatLogicalBottom(FloatingObject::FloatRight); in newLine() 3405 newY = lowestFloatLogicalBottom(); in newLine() 3409 if (height() < newY) in newLine() 3410 setLogicalHeight(newY); in newLine()
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D | RenderLayer.cpp | 2215 int newY = max(0, min(scrollYOffset(), scrollHeight() - box->clientHeight())); in scrollTo() local 2216 if (newX != scrollXOffset() || newY != scrollYOffset()) { in scrollTo() 2224 scrollToOffset(newX, newY); in scrollTo()
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/external/webkit/Source/WebCore/platform/mac/ |
D | ScrollAnimatorMac.mm | 574 …float newY = max<float>(min<float>(position.y(), m_scrollableArea->contentsSize().height() - m_scr… 576 return FloatPoint(newX, newY);
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