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/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainFractalGridTest.java13 import com.jme3.terrain.noise.ShaderUtils;
14 import com.jme3.terrain.noise.basis.FilteredBasis;
15 import com.jme3.terrain.noise.filter.IterativeFilter;
16 import com.jme3.terrain.noise.filter.OptimizedErode;
17 import com.jme3.terrain.noise.filter.PerturbFilter;
18 import com.jme3.terrain.noise.filter.SmoothFilter;
19 import com.jme3.terrain.noise.fractal.FractalSum;
20 import com.jme3.terrain.noise.modulator.NoiseModulator;
DTerrainGridAlphaMapTest.java37 import com.jme3.terrain.noise.ShaderUtils;
38 import com.jme3.terrain.noise.basis.FilteredBasis;
39 import com.jme3.terrain.noise.filter.IterativeFilter;
40 import com.jme3.terrain.noise.filter.OptimizedErode;
41 import com.jme3.terrain.noise.filter.PerturbFilter;
42 import com.jme3.terrain.noise.filter.SmoothFilter;
43 import com.jme3.terrain.noise.fractal.FractalSum;
44 import com.jme3.terrain.noise.modulator.NoiseModulator;
DTerrainTestModifyHeight.java61 import com.jme3.terrain.noise.ShaderUtils;
62 import com.jme3.terrain.noise.basis.FilteredBasis;
63 import com.jme3.terrain.noise.filter.IterativeFilter;
64 import com.jme3.terrain.noise.filter.OptimizedErode;
65 import com.jme3.terrain.noise.filter.PerturbFilter;
66 import com.jme3.terrain.noise.filter.SmoothFilter;
67 import com.jme3.terrain.noise.fractal.FractalSum;
68 import com.jme3.terrain.noise.modulator.NoiseModulator;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/
DFractalSum.java30 package com.jme3.terrain.noise.fractal;
32 import com.jme3.terrain.noise.Basis;
33 import com.jme3.terrain.noise.ShaderUtils;
34 import com.jme3.terrain.noise.basis.ImprovedNoise;
35 import com.jme3.terrain.noise.basis.Noise;
DFractal.java30 package com.jme3.terrain.noise.fractal;
32 import com.jme3.terrain.noise.Basis;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/
DNoise.java30 package com.jme3.terrain.noise.basis;
36 import com.jme3.terrain.noise.Basis;
37 import com.jme3.terrain.noise.modulator.Modulator;
38 import com.jme3.terrain.noise.modulator.NoiseModulator;
DFilteredBasis.java30 package com.jme3.terrain.noise.basis;
36 import com.jme3.terrain.noise.Basis;
37 import com.jme3.terrain.noise.filter.AbstractFilter;
38 import com.jme3.terrain.noise.modulator.Modulator;
DImprovedNoise.java30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.ShaderUtils;
46 static public float noise(float x, float y, float z) { in noise() method in ImprovedNoise
124 return ImprovedNoise.noise(this.scale * x, this.scale * y, this.scale * z);
DNoiseAggregator.java30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.Basis;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
DBasis.java30 package com.jme3.terrain.noise;
34 import com.jme3.terrain.noise.basis.ImprovedNoise;
35 import com.jme3.terrain.noise.modulator.Modulator;
/external/quake/quake/src/QW/progs/
Dbuttons.qc41 sound (self, CHAN_VOICE, self.noise, 1, ATTN_NORM);
93 self.noise = "buttons/airbut1.wav";
98 self.noise = "buttons/switch21.wav";
103 self.noise = "buttons/switch02.wav";
108 self.noise = "buttons/switch04.wav";
Dplayer.qc311 self.noise = "";
313 self.noise = "player/pain1.wav";
315 self.noise = "player/pain2.wav";
317 self.noise = "player/pain3.wav";
319 self.noise = "player/pain4.wav";
321 self.noise = "player/pain5.wav";
323 self.noise = "player/pain6.wav";
325 sound (self, CHAN_VOICE, self.noise, 1, ATTN_NORM);
419 self.noise = "player/death1.wav";
421 self.noise = "player/death2.wav";
[all …]
Dplats.qc61 sound (self, CHAN_VOICE, self.noise, 1, ATTN_NORM);
68 sound (self, CHAN_VOICE, self.noise, 1, ATTN_NORM);
166 self.noise = "plats/plat1.wav";
174 self.noise = "plats/medplat1.wav";
243 sound (self, CHAN_NO_PHS_ADD+CHAN_VOICE, self.noise, 1, ATTN_NORM);
304 self.noise = ("misc/null.wav");
312 self.noise = ("plats/train2.wav");
352 self.noise = ("misc/null.wav");
Ditems.qc42 sound (other, CHAN_VOICE, self.noise, 1, ATTN_NORM);
87 item.noise = "items/damage.wav";
112 sound (other, CHAN_VOICE, self.noise, 1, ATTN_NORM);
147 item.noise = "items/inv1.wav";
249 self.noise = "items/r_item1.wav";
259 self.noise = "items/r_item2.wav";
268 self.noise = "items/health1.wav";
308 sound(other, CHAN_ITEM, self.noise, 1, ATTN_NORM);
1098 sound (other, CHAN_ITEM, self.noise, 1, ATTN_NORM);
1115 self.noise = "misc/medkey.wav";
[all …]
/external/speex/libspeex/
Dpreprocess.c211 spx_word32_t *noise; /**< Noise estimate */ member
321 static void compute_gain_floor(int noise_suppress, int effective_echo_suppress, spx_word32_t *noise in compute_gain_floor() argument
334 …spx_sqrt(SHL32(EXTEND32(DIV32_16_Q15(PSHR32(noise[i],NOISE_SHIFT) + MULT16_32_Q15(gain_ratio,echo[… in compute_gain_floor()
335 (1+PSHR32(noise[i],NOISE_SHIFT) + echo[i]) )),15))); in compute_gain_floor()
344 …spx_sqrt(SHL32(EXTEND32(DIV32_16_Q15(MULT16_32_Q15(gain_ratio,PSHR32(noise[i],NOISE_SHIFT)) + echo… in compute_gain_floor()
345 (1+PSHR32(noise[i],NOISE_SHIFT) + echo[i]) )),15))); in compute_gain_floor()
380 static void compute_gain_floor(int noise_suppress, int effective_echo_suppress, spx_word32_t *noise in compute_gain_floor() argument
391 …or[i] = FRAC_SCALING*sqrt(noise_floor*PSHR32(noise[i],NOISE_SHIFT) + echo_floor*echo[i])/sqrt(1+PS… in compute_gain_floor()
453 st->noise = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t)); in speex_preprocess_state_init()
487 st->noise[i]=QCONST32(1.f,NOISE_SHIFT); in speex_preprocess_state_init()
[all …]
/external/webrtc/src/modules/audio_processing/ns/
Dns_core.c240 void WebRtcNs_NoiseEstimation(NSinst_t* inst, float* magn, float* noise) { in WebRtcNs_NoiseEstimation() argument
302 noise[i] = inst->quantile[i]; in WebRtcNs_NoiseEstimation()
737 float magn[HALF_ANAL_BLOCKL], noise[HALF_ANAL_BLOCKL]; in WebRtcNs_ProcessCore() local
914 WebRtcNs_NoiseEstimation(inst, magn, noise); in WebRtcNs_ProcessCore()
961 noise[i] *= (inst->blockInd); in WebRtcNs_ProcessCore()
963 noise[i] += (tmpFloat2 / (float)(inst->blockInd + 1)); in WebRtcNs_ProcessCore()
964 noise[i] /= END_STARTUP_SHORT; in WebRtcNs_ProcessCore()
979 noise[i] = (float)0.6 * inst->noisePrev[i] + (float)0.4 * noise[i]; in WebRtcNs_ProcessCore()
983 theFilter[i] = (magn[i] - inst->overdrive * noise[i]) / (magn[i] + (float)0.0001); in WebRtcNs_ProcessCore()
996 if (magn[i] > noise[i]) { in WebRtcNs_ProcessCore()
[all …]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/
DPerturbFilter.java30 package com.jme3.terrain.noise.filter;
35 import com.jme3.terrain.noise.ShaderUtils;
36 import com.jme3.terrain.noise.fractal.FractalSum;
DAbstractFilter.java30 package com.jme3.terrain.noise.filter;
36 import com.jme3.terrain.noise.Filter;
DIterativeFilter.java30 package com.jme3.terrain.noise.filter;
36 import com.jme3.terrain.noise.Filter;
DHydraulicErodeFilter.java30 package com.jme3.terrain.noise.filter;
34 import com.jme3.terrain.noise.Basis;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/modulator/
DCatRom2.java30 package com.jme3.terrain.noise.modulator;
35 import com.jme3.terrain.noise.ShaderUtils;
DNoiseModulator.java30 package com.jme3.terrain.noise.modulator;
DModulator.java30 package com.jme3.terrain.noise.modulator;
/external/libvorbis/lib/
Dmapping0.c371 float *noise = _vorbis_block_alloc(vb,n/2*sizeof(*noise)); in mapping0_forward() local
427 noise); /* noise does not have by-frequency offset in mapping0_forward()
432 _analysis_output("noiseL",seq,noise,n/2,1,0,0); in mapping0_forward()
434 _analysis_output("noiseR",seq,noise,n/2,1,0,0); in mapping0_forward()
436 _analysis_output("noise",seq,noise,n/2,1,0,0); in mapping0_forward()
472 noise, in mapping0_forward()
519 noise, in mapping0_forward()
544 noise, in mapping0_forward()
Dpsy.c546 float *noise, in bark_noise_hybridmp() argument
622 noise[i] = R - offset; in bark_noise_hybridmp()
643 noise[i] = R - offset; in bark_noise_hybridmp()
650 noise[i] = R - offset; in bark_noise_hybridmp()
672 if (R - offset < noise[i]) noise[i] = R - offset; in bark_noise_hybridmp()
691 if (R - offset < noise[i]) noise[i] = R - offset; in bark_noise_hybridmp()
695 if (R - offset < noise[i]) noise[i] = R - offset; in bark_noise_hybridmp()
773 float *noise, in _vp_offset_and_mix() argument
786 float val= noise[i]+p->noiseoffset[offset_select][i]; in _vp_offset_and_mix()

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