Searched refs:normalAngleAtLength (Results 1 – 11 of 11) sorted by relevance
120 float normalAngleAtLength(float length, bool& ok) const;
102 float Path::normalAngleAtLength(float length, bool& ok) const in normalAngleAtLength() function in WebCore::Path
207 float angle = path.normalAngleAtLength(positionOnPath, ok); in calculateAnimatedValue()
486 float Path::normalAngleAtLength(float length, bool& ok) const in normalAngleAtLength() function in WebCore::Path
419 float Path::normalAngleAtLength(float length, bool& ok) const in normalAngleAtLength() function in WebCore::Path
575 angle = m_textPath.normalAngleAtLength(textPathOffset, ok); in layoutTextOnLineOrPath()
36630 (WebCore::Path::normalAngleAtLength):50770 (WebCore::Path::normalAngleAtLength):50780 (WebCore::Path::normalAngleAtLength):50785 (WebCore::Path::normalAngleAtLength):
16516 [Qt] Path::normalAngleAtLength() returns incorrect value on ACID3.16519 we need to account for this in normalAngleAtLength().16525 (WebCore::Path::normalAngleAtLength):
51483 Path::normalAngleAtLength() / Path::pointAtLength() don't work correctly.51484 pointAtLength() was not implemented, basically and normalAngleAtLength()51487 The normalAngleAtLength() stuff can only be tested with my local textPath support.
42108 (WebCore::Path::normalAngleAtLength):
59833 calculating length(), pointAtLength() and normalAngleAtLength().59839 (WebCore::Path::normalAngleAtLength):