Home
last modified time | relevance | path

Searched refs:numTexels (Results 1 – 1 of 1) sorted by relevance

/external/quake/quake/src/WinQuake/
Dgl_draw.cpp1605 unsigned int numTexels = mipHeight * mipWidth; in GL_Upload32() local
1606 for(unsigned int i = 0; i < numTexels; i++) { in GL_Upload32()