Searched refs:parentMatrix (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/xml/ |
D | XPathNodeSet.cpp | 44 static void sortBlock(unsigned from, unsigned to, Vector<Vector<Node*> >& parentMatrix, bool mayCon… in sortBlock() argument 49 unsigned depth = parentMatrix[i].size() - 1; in sortBlock() 58 commonAncestor = parentWithDepth(commonAncestorDepth, parentMatrix[from]); in sortBlock() 64 if (commonAncestor != parentWithDepth(commonAncestorDepth, parentMatrix[i])) { in sortBlock() 79 if (commonAncestor == parentMatrix[i][0]) { in sortBlock() 80 parentMatrix[i].swap(parentMatrix[from]); in sortBlock() 82 sortBlock(from + 1, to, parentMatrix, mayContainAttributeNodes); in sortBlock() 95 Node* n = parentMatrix[i][0]; in sortBlock() 97 parentMatrix[i].swap(parentMatrix[sortedEnd++]); in sortBlock() 101 sortBlock(sortedEnd, to, parentMatrix, mayContainAttributeNodes); in sortBlock() [all …]
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
D | LayerAndroid.h | 161 void updateGLPositionsAndScale(const TransformationMatrix& parentMatrix, 312 void updateLocalTransformAndClip(const TransformationMatrix& parentMatrix,
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D | LayerAndroid.cpp | 399 void LayerAndroid::updateLocalTransformAndClip(const TransformationMatrix& parentMatrix, in updateLocalTransformAndClip() argument 408 m_drawTransform = parentMatrix; in updateLocalTransformAndClip() 464 void LayerAndroid::updateGLPositionsAndScale(const TransformationMatrix& parentMatrix, in updateGLPositionsAndScale() argument 479 updateLocalTransformAndClip(parentMatrix, clipping); in updateGLPositionsAndScale()
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
D | LayerRendererChromium.h | 145 …void updatePropertiesAndRenderSurfaces(LayerChromium*, const TransformationMatrix& parentMatrix, L…
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D | LayerRendererChromium.cpp | 530 …esAndRenderSurfaces(LayerChromium* layer, const TransformationMatrix& parentMatrix, LayerList& ren… in updatePropertiesAndRenderSurfaces() argument 590 TransformationMatrix combinedTransform = parentMatrix; in updatePropertiesAndRenderSurfaces()
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