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Searched refs:physicalStart (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLineBoxList.cpp156 int physicalStart = block->flipForWritingMode(logicalTop); in rangeIntersectsRect() local
158 int physicalExtent = abs(physicalEnd - physicalStart); in rangeIntersectsRect()
159 physicalStart = min(physicalStart, physicalEnd); in rangeIntersectsRect()
162 physicalStart += ty; in rangeIntersectsRect()
163 if (physicalStart >= rect.maxY() || physicalStart + physicalExtent <= rect.y()) in rangeIntersectsRect()
166 physicalStart += tx; in rangeIntersectsRect()
167 if (physicalStart >= rect.maxX() || physicalStart + physicalExtent <= rect.x()) in rangeIntersectsRect()