Searched refs:physicalStart (Results 1 – 1 of 1) sorted by relevance
156 int physicalStart = block->flipForWritingMode(logicalTop); in rangeIntersectsRect() local158 int physicalExtent = abs(physicalEnd - physicalStart); in rangeIntersectsRect()159 physicalStart = min(physicalStart, physicalEnd); in rangeIntersectsRect()162 physicalStart += ty; in rangeIntersectsRect()163 if (physicalStart >= rect.maxY() || physicalStart + physicalExtent <= rect.y()) in rangeIntersectsRect()166 physicalStart += tx; in rangeIntersectsRect()167 if (physicalStart >= rect.maxX() || physicalStart + physicalExtent <= rect.x()) in rangeIntersectsRect()