Searched refs:polygonOffsetUnits (Results 1 – 2 of 2) sorted by relevance
175 GLfloat polygonOffsetUnits; member
77 mState.polygonOffsetUnits = 0.0f; in Context()577 mState.polygonOffsetUnits != units) in setPolygonOffsetParams()580 mState.polygonOffsetUnits = units; in setPolygonOffsetParams()1142 case GL_POLYGON_OFFSET_UNITS: *params = mState.polygonOffsetUnits; break; in getFloatv()1880 … float depthBias = ldexp(mState.polygonOffsetUnits, -(int)(depthbuffer->getDepthSize())); in applyState()