Searched refs:previousOwner (Results 1 – 1 of 1) sorted by relevance
352 Tile* previousOwner = static_cast<Tile*>(farthestTexture->owner()); in getAvailableTexture() local354 if (previousOwner) { in getAvailableTexture()355 previousOwner->removeTexture(farthestTexture); in getAvailableTexture()359 farthestTexture, previousOwner->x(), previousOwner->y(), in getAvailableTexture()