/external/jmonkeyengine/engine/src/core-data/Common/ShaderLib/ |
D | Math.glsllib | 2 vec3 Math_QuaternionMult(in vec4 quat, in vec3 vec){ 3 return vec + 2.0 * cross(quat.xyz, cross(quat.xyz, vec) + quat.w * vec);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
D | BoneContext.java | 136 DynamicArray<Number> quat = (DynamicArray<Number>) poseChannel.getFieldValue("quat"); in computePoseTransform() local 139 …ansform.setRotation(new Quaternion(quat.get(1).floatValue(), quat.get(3).floatValue(), -quat.get(2… in computePoseTransform() 143 …ansform.setRotation(new Quaternion(quat.get(0).floatValue(), quat.get(1).floatValue(), quat.get(2)… in computePoseTransform()
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Transform.java | 151 public Quaternion getRotation(Quaternion quat) { in getRotation() argument 152 if (quat==null) quat=new Quaternion(); in getRotation() 153 quat.set(rot); in getRotation() 154 return quat; in getRotation()
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D | Matrix4f.java | 1709 Quaternion quat = new Quaternion(); in toRotationQuat() local 1710 quat.fromRotationMatrix(toRotationMatrix()); in toRotationQuat() 1711 return quat; in toRotationQuat() 1860 public void setRotationQuaternion(Quaternion quat) { in setRotationQuaternion() argument 1861 quat.toRotationMatrix(this); in setRotationQuaternion()
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | MatParam.java | 248 Quaternion quat = (Quaternion) value; in getValueAsString() local 249 return quat.getX() + " " + quat.getY() + " " in getValueAsString() 250 + quat.getZ() + " " + quat.getW(); in getValueAsString()
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/external/eigen/bench/ |
D | geometry.cpp | 104 Quaternion<Scalar> quat;quat.setIdentity(); in main() local 105 ToRotationMatrixWrapper<Quaternion<Scalar> > quatmat(quat); in main() 119 bench("quaternion", quat); in main()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | PhysicsGhostObject.java | 188 Quaternion quat = new Quaternion(); in getPhysicsRotation() local 189 getPhysicsRotation(objectId, quat); in getPhysicsRotation() 190 return quat; in getPhysicsRotation()
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D | PhysicsRigidBody.java | 222 Quaternion quat = new Quaternion(); in getPhysicsRotation() local 223 getPhysicsRotation(objectId, quat); in getPhysicsRotation() 224 return quat; in getPhysicsRotation()
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/external/llvm/test/CodeGen/ARM/ |
D | 2009-11-01-NeonMoves.ll | 8 define arm_aapcs_vfpcc void @bar(%foo* noalias sret %agg.result, <4 x float> %quat.0) nounwind { 12 store <4 x float> %quat.0, <4 x float>* %0
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
D | BufferUtils.java | 281 public static void setInBuffer(Quaternion quat, FloatBuffer buf, in setInBuffer() argument 284 buf.put(quat.getX()); in setInBuffer() 285 buf.put(quat.getY()); in setInBuffer() 286 buf.put(quat.getZ()); in setInBuffer() 287 buf.put(quat.getW()); in setInBuffer()
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/external/eigen/Eigen/src/Geometry/ |
D | Quaternion.h | 632 Quaternion quat; 633 quat.setFromTwoVectors(a, b); 634 return quat;
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D | D3DRMDEF.H | 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
D | d3drmdef.h | 373 extern LPD3DRMQUATERNION D3DRMAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION quat,
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestAttachDriver.java | 243 Quaternion quat=new Quaternion(); in simpleUpdate() local
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/external/svox/pico_resources/tools/LingwareBuilding/PicoLingware_source_files/textana/fr-FR/ |
D | fr-FR_lexpos.utf | 520 ADJ_SG "adéquat" :G2P
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